03 / Adaptive AI Inference Runtime

C++20 · AI Infrastructure · Scheduling

Adaptive AI
Inference Runtime

A C++ multi-model inference runtime designed around workload-aware scheduling, dynamic batching, worker routing, and memory-constrained model residency.

GitHub ↗

Demo coming soon

Conceptual runtime flow

Incoming requestsQueue lanesScheduler

Worker A

Model X

Queue depth · med

Worker B

Model Y

Queue depth · low

Runtime problem

When inference becomes a systems problem

Serving multiple models under concurrent load turns inference into scheduling, routing, and memory management — not just model execution.

Runtime pressure

  • Multiple models
  • Concurrent requests
  • Limited compute / memory

Decisions that follow

  • What should run next?
  • Where should it run?
  • Should compatible requests wait briefly to form a batch?
  • Which models should remain resident in constrained memory?
  • What happens when demand changes?

Conceptual resource example

Worker memory budget

Model Arelative demand
Model Brelative demand
Model Crelative demand

Total demand can exceed what can remain resident at once — residency becomes a runtime decision.

System design

Runtime architecture

Requests enter the runtime; the scheduler decides what should run, the router decides where it should run, and workers execute using resident or loadable models.

Clients / RequestsAdmissionRequest ManagementSchedulerRouterWorkersModel ManagementExecution Backend

Runtime policy ≠ model execution — admission, queueing, scheduling, batching, routing, residency, and overload handling belong to the runtime architecture; the execution backend performs neural computation.

Execution is isolated behind a backend boundary, with llama.cpp as the intended real-model backend.

Adaptive runtime

Four decision surfaces

Adaptive means runtime decisions respond to workload and resource state — not automatic model switching or learned schedulers.

Workload-aware schedulingResidency-aware routingCost-aware model residency / evictionDynamic batch formation

01

Scheduling

Workload-aware scheduling can consider queue state, waiting time, model locality, estimated request cost, batch opportunities, and deadlines.

02

Dynamic batching

Compatible requests can wait inside a bounded window to form a larger batch — trading throughput against latency and time-to-first-token.

03

Routing

Worker selection can balance current load against whether the requested model is already resident — the central model locality vs worker load trade-off.

04

Model residency

When multiple models compete for finite memory, the runtime decides which models remain loaded and which are evicted or reloaded as demand changes.

Adaptive decisions are designed to be evaluated against simple baselines — FIFO vs workload-aware scheduling, batch size 1 vs dynamic batching, round-robin vs residency-aware routing, LRU vs cost-aware residency.

Performance trade-offs

Systems judgment over invented metrics

The runtime design centers on explicit trade-offs — not benchmark claims.

Throughput ↔ Latency

Longer batching windows may improve efficiency but increase waiting and time-to-first-token.

Model locality ↔ Worker load

A worker with the model already resident may have a longer queue, while an idle worker may require an expensive model load.

Efficiency ↔ Starvation

Reordering and grouping requests may improve batching and locality, but unpopular models must not wait indefinitely.

Engineering highlights

Architecture principles

Policy, bounded execution, and evaluable baselines.

Highlight 01

Policy ≠ mechanism

Scheduler, router, model management, and execution have explicit responsibilities — runtime policy stays separate from model computation.

Highlight 02

Synthetic + real execution

The architecture separates deterministic infrastructure evaluation from eventual real-model execution behind a backend boundary.

Highlight 03

Bounded systems

Queues and backpressure are part of the runtime design so overload is handled explicitly rather than by allowing unbounded backlog.

C++AI InfrastructureSchedulingModel ServingConcurrency
GitHub ↗

Demo coming soon